Monday, April 12, 2010

release 0.3

I just achieved the 3D part of the text() function (ticket) in Processing.js. So far the test look identical compared with the same code in Processing.

Screenshot and Test


existence problem

the performance is too bad. almost 80% of time is spending on the text() function.
hope somebody can figure out a way to re-use the texture, so that it doesn't need to re-create texture when everytime it runs.

Wednesday, April 7, 2010

step closer to the 3D text

It have been almost a week since my last post, but I am still working on the 3D text and now it is getting closer to achieve.

Problem that I encountered

  • missing a comma in one of the statement in my code
  • someone type a "3" instead of a "2" in one of the statement inside the project

What I have now



Bugs that I know


To-do

  • need to think up a way to reuse the texture for text in order to reduce the use of memory
  • update the text 2D so that they can work together smoothly