Monday, April 12, 2010

release 0.3

I just achieved the 3D part of the text() function (ticket) in Processing.js. So far the test look identical compared with the same code in Processing.

Screenshot and Test


existence problem

the performance is too bad. almost 80% of time is spending on the text() function.
hope somebody can figure out a way to re-use the texture, so that it doesn't need to re-create texture when everytime it runs.

2 comments:

  1. Processing.js is now in Android..Check it out: http://code.google.com/p/my-processing/

    There is a FREE Ad-supported version in the market as well.

    I am still working on the OpenGL part..hope to get that out soon.

    ReplyDelete