I have to say this is very difficult, and I am still not very sure how it works.
What I made
What is that
I combine the code from
WebGL Lesson 5, the
WebGL series Lesson that
Soctt mentioned about, with a
textdemo from
glge. This example will be the prototype of my release 0.2.
The idea
The idea of how to implement 3d text is draw the text as texture, then transparent the background.
Therefore, I still have a long way to good.
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